Center for Design

2026 Student Project Showcase

Our community in creation. Discover the voices and visions defining the LWTech School of Design

Students walking and chatting outside a modern glass-front building labeled Center for Design on a sunny day with green trees around.

The work

A selection of projects made across Architectural technology, Art & Illustration, Design, and Gaming

Rhiannon Inman | Emily Stewart | Komil Shaykhraziev | Michael Maganinho Saige Westover | Apollo Bushong

A 1920s First-Person Monster Hunt

Monster Gras

Monster Gras! is a 3D, first-person action game set inside a lavish 1920s mansion in the midst of a Mardi Gras celebration. Playing as a monster hunter, you must track the beast using your specialized hunter vision, dodge its relentless attacks, and wear it down with a dart gun as it grows progressively stronger throughout the fight. Once the creature is subdued, secure it with your net gun to save the soirée before chaos takes over.

Unity
First-Person Action
Game Design

Stewart Trey

Reading Railroad

Public Library

The Reading Railroad Public Library at 2000 Hamilton Street is a multi-level civic facility inspired by the corridor's rail transit heritage. Under dynamic, daylight-filled rooflines, the design integrates a vaulted central reading hall, an upper-level café, and public landscaped grounds.

Arechitecture
Capstone
3D Rendering
Research

Daria Yelenets

Breville Express

Espresso Machine

Barista Express is a realistic 3D kitchen hero prop study focused on hard-surface modeling, high-fidelity texture creation, and subtle environmental storytelling. Developed to demonstrate advanced texturing techniques, the project features custom textures authored in Photoshop, bump and normal maps for embossed branding and fine surface wear, alpha channels for precise interface decals, and multi-material shading across brushed metal, chrome, matte rubber, and dried milk residue.

3D Materials and Textures
Material & Shader Authoring
Game Design

Sawyer Like

Cathedral Vintage Radio 1930s

Radio Clock

Cathedral Vintage Radio 1930s is a realistic 3D hero prop study focusing on complex material differentiation and texture mapping. Modeled after early 20th-century cathedral-style tabletop radios, the project showcases realistic texture creation authored in Photoshop, accurate bump and normal map workflows for deeply carved wood and fluting, alpha-masked speaker grilles, and distinct surface responses across tarnished brass, glass, aged varnish, and molded knobs.

3D Materials and Textures
Material & Shader Authoring
Game Design

Kimber Julian

Alpine Canal Quarter

European Village

Alpine Canal Quarter is a game-ready 3D environment capstone blending 17th-century Dutch and Flemish townhouses with a rugged alpine backdrop. Built to current studio specifications, the scene showcases modular kit design, shared trim sheets, PBR materials, and cinematic dusk lighting optimized for real-time performance.

Environment Art
Senior Capstone
Game Design

Rachel Baptista

Book Jacket Series

Gothic Horror

Design a unified three-volume jacket series for Mary Shelley’s Frankenstein, Robert Louis Stevenson’s The Strange Case of Dr. Jekyll & Mr. Hyde, and Gaston Leroux’s The Phantom of the Opera using typography as the primary expressive and structural element.

Typography
Editorial Design
Graphic Design

Lindsay Chow

A Watchface Series

Hud-Orbit

HUD ORBIT is a futuristic sci-fi smartwatch interface system inspired by mecha heads-up displays. Developed over three weeks using an AI-assisted Figma workflow, the system condenses high-density tactical telemetry into three distinct, glanceable circular watchfaces. The resulting interactive prototype features responsive tap interactions, ambient animations, and clean small-screen legibility.

Experience Design
UI/UX
AI Assisted Design

Viktoriia Golovey 

Organic Biomimicry in Interactive Lighting

Tulip Lamp

This project explores how natural form and biomimicry can inspire industrial design and interactive home lighting. By observing the structural elegance of tulips in nature, designer Viktoriia Golovey translates organic botanical geometries into a sound-controlled ambient lamp.

Industrial Design
Interaction Design
3D Printing

Mariah Fiske

Sardine In Pelican Printmaking

Printmaking

Course Intro: Students continue to develop their skills in printmaking by focusing on multiple-plate color printing, advanced intaglio and monoprint techniques, and multi-media stencil printing. Students create repeatable matrices, edition prints, and employ commercial printing methods.

Fine Art
Printmaking
Art & Illustration

Thida Bun

The New Experience for

Everett Station

This proposal presents a vision for transforming Everett Station into a vibrant civic destination inspired by Everett’s waterfront heritage, Pacific Northwest landscape, and Coast Salish cultural connections.

Environmental Design
Senior Capstone
Research

Ilona Porfirova

Autonomous Air-Taxi

Luma

Turning Stressful Seattle Commutes into Happy Hours :)

Service Design
UI/UX
Interaction Design

Alex Lindenauer

Untitled

Digital Illustration

Course Intro: In this studio course, students integratealternative art techniques to render images in a variety of styles and artistic schools for a client

Fine Art
Digital Illustration
Art & Illustration

Hanna Basalik

Cats

Printmaking

Course Intro: This course explores the fundamentals of repeatable print media, including relief, monotype, monoprint, intaglio (dry and wet techniques), and stencil printing. Students create repeatable matrix and edition prints.

Fine Art
Printmaking
Art & Illustration

Karol Quintero

Essential Typography & Layout Guide

Typography Booklet

Mastering the Mark: A Definitive Student Guide to Typography, Hierarchy, and Grid Systems.

Typography
Editorial Design
Graphic Design

Tarin Havens

Sand Bandits

Digital Illustration

Course Intro: In this studio course, students integratealternative art techniques to render images in a variety of styles and artistic schools for a client

Fine Art
Digital Illustration
Art & Illustration

Helen Kassa

Masks

Cocijo's Mask & The Weeping Mask of Mama Killa

This cumulative course blends traditional analog art with digital environments, exploring how illustration evolves across multiple formats. Students will use illustrated elements to create traditional and non-traditional product designs while engaging in focused, supervised studio time. Through independent study, team collaboration, and guided critique, students will create and refine projects in preparation for their final thesis exhibition.

Mixed Media Art
Senior Capstone
Art & Illustration

Hanna Basalik

Wrens

Etching

Course Intro: This course explores the fundamentals of repeatable print media, including relief, monotype, monoprint, intaglio (dry and wet techniques), and stencil printing. Students create repeatable matrix and edition prints.

Fine Art
Printmaking
Art & Illustration

Afshar Ashkan

Philadelphia Art Commons

Collective Space For Culture

The Philadelphia Art Commons is a proposed cultural landmark located at 2025 Benjamin Franklin Parkway in Philadelphia, PA. Designed as a collective space for culture, the facility bridges contemporary art exhibition, education, and public community engagement within a single cohesive civic architecture.

Arechitecture
Capstone
Research

Mariah Fiske

River Otter Catch

Printmaking

Course Intro: Students continue to develop their skills in printmaking by focusing on multiple-plate color printing, advanced intaglio and monoprint techniques, and multi-media stencil printing. Students create repeatable matrices, edition prints, and employ commercial printing methods.

Fine Art
Printmaking
Art & Illustration

Larrisa Costa

Bloom: Children's Health Center

Pediatric Hospital

Bloom Children’s Health Center reimagines pediatric care within Philadelphia’s urban landscape through a compact, connected, and welcoming facility for patients, families, and medical trainees. By bridging fragmented services, this integrated healthcare and learning center seamlessly unites pediatric treatment, medical education, and biophilic community spaces into a vibrant, child-centered healing environment.

Arechitecture
Capstone
Research

Your Creative Future Starts Here

Every project featured above started with curiosity, a blank canvas, and a commitment to learn. Our program gives you the tools, industry-standard mentorship, and hands-on studio time to transform your creative instincts into a standout professional portfolio.